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Evidence Guide: CUAANM401 - Create advanced 3D digital models

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

From the Wiki University

 

CUAANM401 - Create advanced 3D digital models

What evidence can you provide to prove your understanding of each of the following citeria?

Clarify work requirements

  1. Identify requirements and purpose for 3D digital models with reference to production documentation
  2. Determine work flow sequences in consultation with relevant personnel, to ensure production schedule deadlines are met
  3. Select modelling technique that suits production requirements
  4. Select digital modelling software that suits production, delivery platform and modelling technique
Identify requirements and purpose for 3D digital models with reference to production documentation

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Determine work flow sequences in consultation with relevant personnel, to ensure production schedule deadlines are met

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Select modelling technique that suits production requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Select digital modelling software that suits production, delivery platform and modelling technique

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Design and develop 3D models

  1. Use features of digital modelling software to build detailed 3D models that meet design and aesthetic requirements
  2. Adopt safe ergonomic practices when using screens and keyboards for extended periods of time
  3. Use software features and geometry to shape models and apply various effects to simulate physical realism in characters and environments as required
  4. Use scripting language to enhance functionality of the models as required
  5. Create controls that are logical and easy to use, if required
  6. Check models have not infringed copyright
  7. Liaise with other team members to ensure models relate to other aspects of the production
  8. Refine and check integrity of models until they meet design requirements
  9. Confirm with relevant personnel that production requirements have been met and make adjustments as required
Use features of digital modelling software to build detailed 3D models that meet design and aesthetic requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Adopt safe ergonomic practices when using screens and keyboards for extended periods of time

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Use software features and geometry to shape models and apply various effects to simulate physical realism in characters and environments as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Use scripting language to enhance functionality of the models as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Create controls that are logical and easy to use, if required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Check models have not infringed copyright

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Liaise with other team members to ensure models relate to other aspects of the production

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Refine and check integrity of models until they meet design requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Confirm with relevant personnel that production requirements have been met and make adjustments as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Finalise 3D digital models

  1. Test models to identify faults, and adjust as required
  2. Render final models in appropriate output file formats
  3. Make back-up copies of files, and save and store 3D models using standard naming conventions
  4. Submit final models to relevant personnel for approval by agreed deadlines
  5. Review own work and processes used for constructing 3D digital models and note areas for future improvement
Test models to identify faults, and adjust as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Render final models in appropriate output file formats

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Make back-up copies of files, and save and store 3D models using standard naming conventions

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Submit final models to relevant personnel for approval by agreed deadlines

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Review own work and processes used for constructing 3D digital models and note areas for future improvement

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Clarify work requirements

1.1 Identify requirements and purpose for 3D digital models with reference to production documentation

1.2 Determine work flow sequences in consultation with relevant personnel, to ensure production schedule deadlines are met

1.3 Select modelling technique that suits production requirements

1.4 Select digital modelling software that suits production, delivery platform and modelling technique

2. Design and develop 3D models

2.1 Use features of digital modelling software to build detailed 3D models that meet design and aesthetic requirements

2.2 Adopt safe ergonomic practices when using screens and keyboards for extended periods of time

2.3 Use software features and geometry to shape models and apply various effects to simulate physical realism in characters and environments as required

2.4 Use scripting language to enhance functionality of the models as required

2.5 Create controls that are logical and easy to use, if required

2.6 Check models have not infringed copyright

2.7 Liaise with other team members to ensure models relate to other aspects of the production

2.8 Refine and check integrity of models until they meet design requirements

2.9 Confirm with relevant personnel that production requirements have been met and make adjustments as required

3. Finalise 3D digital models

3.1 Test models to identify faults, and adjust as required

3.2 Render final models in appropriate output file formats

3.3 Make back-up copies of files, and save and store 3D models using standard naming conventions

3.4 Submit final models to relevant personnel for approval by agreed deadlines

3.5 Review own work and processes used for constructing 3D digital models and note areas for future improvement

Required Skills and Knowledge

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Clarify work requirements

1.1 Identify requirements and purpose for 3D digital models with reference to production documentation

1.2 Determine work flow sequences in consultation with relevant personnel, to ensure production schedule deadlines are met

1.3 Select modelling technique that suits production requirements

1.4 Select digital modelling software that suits production, delivery platform and modelling technique

2. Design and develop 3D models

2.1 Use features of digital modelling software to build detailed 3D models that meet design and aesthetic requirements

2.2 Adopt safe ergonomic practices when using screens and keyboards for extended periods of time

2.3 Use software features and geometry to shape models and apply various effects to simulate physical realism in characters and environments as required

2.4 Use scripting language to enhance functionality of the models as required

2.5 Create controls that are logical and easy to use, if required

2.6 Check models have not infringed copyright

2.7 Liaise with other team members to ensure models relate to other aspects of the production

2.8 Refine and check integrity of models until they meet design requirements

2.9 Confirm with relevant personnel that production requirements have been met and make adjustments as required

3. Finalise 3D digital models

3.1 Test models to identify faults, and adjust as required

3.2 Render final models in appropriate output file formats

3.3 Make back-up copies of files, and save and store 3D models using standard naming conventions

3.4 Submit final models to relevant personnel for approval by agreed deadlines

3.5 Review own work and processes used for constructing 3D digital models and note areas for future improvement

Evidence of the ability to:

create 3D digital models at a high level of finish that:

perform to specifications

meet technical, design and aesthetic requirements

use animation software and scripting languages to produce digital modelling effects that create realism in the models

store 3D models in appropriate file formats using industry naming conventions

work collaboratively with others in the production team to ensure models are appropriate for other aspects of the production

review own performance and the modelling process for improvement.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

outline typical challenges with creating 3D models and how to handle these

describe various techniques used in 3D modelling

explain how geometry and an understanding of anatomy is used to simulate physical realism in modelling

explain how effects, such as lighting, colour and composition influence the model appearance and characteristics

identify and compare scripting languages used in 3D modelling

describe the process of rendering as it applies to 3D modelling and how this differs for various delivery platforms

explain the concept of integrity as it applies to 3D modelling

outline the process for checking compliance with copyright requirements

describe relevant work health and safety standards which relate to working with computers and keyboards.